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Resident Evil: Revelations 2

R16: violence, offensive language and horror

Spoiler alert

This page outlines how the classification criteria were applied. We do our best to discuss the content while avoiding spoilers, but please avoid reading this information if you do not want to learn anything about the content of this game.

Resident Evil: Revelations 2 poster

Date registered: 26/09/2014

About the game

Resident Evil: Revelations 2 is a third-person horror game from Japanese developer Capcom. The game uses cutscenes, environmental clues and in-game dialogue to reveal its complex story of bio-terrorism and human experimentation.

Gameplay - the main characters

Classification criteria: Horror

Matters of horror are dealt with in the game to a high extent and moderate degree. The player explores dank and decrepit facilities filled with rusting medical equipment and vicious traps. Rooms are spattered with blood or corpses while flickering lights and contrasting shadows are used to create a sense of dread. Meanwhile, more open environments such as a dark forest or lumberyard use mist to evoke the threat of the unknown. The enemies are generally human, or made from human parts, with crazed behaviour and a horrific appearance.

Gameplay - female character being attacked by a bloody corpse

Classification criteria: Cruelty

The game contains elements of cruelty, with discovered notes of prisoners mentioning their fear and that they were tortured. The story also involves cruel medical experiments.

Gameplay - discovering human experiments in glass cases

Classification criteria: Violence

The game depicts the infliction of serious physical harm to a high extent and moderate degree, requiring the player to repeatedly engage in bloody violence to progress through the story. Shooting or slashing an enemy results in blood spraying into the air and onto the environment. However there is no visible injury depicted, even with the use of stronger weapons such as a double-barrel shotgun or explosive bottles.

Regarding post-mortem damage, enemy corpses can be shot or struck for further blood spray but there is no impetus to do so. After a short time both bodies and blood disappear from the environment.

Gameplay - female character holds a gun to the head of an enemy corpse

Classification criteria: Highly offensive language

The game contains a moderate amount of a highly offensive expletives. It is mainly used in situations of horror or duress as well as infrequent scenes of levity. Exposure to this type of language is likely to inure impressionable audiences to its use, increasing the risk of imitation which may negatively affect their social interactions.

Gameplay - female character reaches for her gun as she is attached by a gruesome enemy corpse

Decision summary

Resident Evil: Revelations 2 is the latest in an engaging and somewhat camp horror game series. It deals with frequent depictions of horror and violence which would be likely to shock and disturb younger audiences. As a result, the unrestricted availability of the publication would be injurious to the public good. The use of highly offensive language further supports a need for restriction.

While placing a restriction on the availability of the publication infringes on the right to freedom of expression as set out in the New Zealand Bill of Rights Act 1990, the Films, Videos, and Publications Classification Act 1993 requires the lowest reasonable restriction on publications if they are likely to cause injury to the public good. As older teenagers and adults have the maturity to place the game's stronger content within the context of an engaging horror game they are unlikely to be unduly affected by the aforementioned harms.

Therefore Resident Evil: Revelations 2 is classified as objectionable unless its availability is restricted to persons who have attained the age of 16 years.

Contact the Information Unit if you require further information on a classification decision.

R16 label
R16: violence, offensive language and horror